SPHERE

From ideato productdelivered.

XLab designs and builds applications. We create our own products and help businesses bring theirs from idea to launch.

  • 01 — A COMPLETE APPROACH

    Product, design, code and AI in a coherent process, from idea to execution.

  • 02 — PROTOTYPE FIRST

    Something concrete to test early, before major budget decisions.

  • 03 — BUILT TO EVOLVE

    Readable, documented foundations that can grow after launch.

What we know
how to build.

01

Web and mobile applications

Complete applications, from mock-up to launch: booking, scheduling, subscriptions, user accounts.

SEEN INGetAllDone · Cockpit Immo

02

AI applied to the job

AI where it truly helps: reading a listing, summarising, flagging a risk. Always kept apart from verifiable calculations.

SEEN INCockpit Immo

03

AI consulting

Helping a team decide where AI belongs: use cases, model selection, evaluation, moving to production.

SEEN INConsulting engagements

04

Infrastructure

Servers, deployments, cloud environments and tooling: reliable, documented and reproducible foundations.

SEEN INClient engagements

05

Custom software

A dedicated application for a client, a Mac and Windows desktop app: tools designed to last.

SEEN INMusic streaming engagement · RecoveryMission

06

Real time and games

Synchronised multiplayer races, 3D worlds, recovery after dropouts: experiences that respond in real time.

SEEN INGame explorations

Applications.
Real work.

OTHER WAYS TO BUILD

Cockpit Immo — Application presentation
cockpit-immo.com

Cockpit Immo

Analyse a property investment and compare scenarios.

Music streaming

Album downloads

An album download app for a major music streaming company.

RecoveryMission — Preview interface with fictional demonstration results. French interface
Data recovery

RecoveryMission

A Mac and Windows application in development for finding recoverable files, reviewing results and exporting a verified selection.

Games as a field of exploration.

Two games in progress: a rowing race where real effort on a connected rower moves the boat forward, and a 3D social world where friends meet up. Real time, multiplayer and 3D worlds.

Illustration of a rowing race on an alpine lake, seen from behind the player’s boat.
CONNECTED ROWING RACE — ILLUSTRATION
Concept art for a 3D social world: friends gathered in an apartment, two of them on a sofa.
3D SOCIAL WORLD — ART DIRECTION

Explore.
Build.
Improve.

  1. 01

    Explore

    Start from a real problem.

  2. 02

    Prototype

    Make the idea tangible.

  3. 03

    Validate

    Decide using concrete evidence.

  4. 04

    Build

    Design and develop together.

  5. 05

    Iterate ↺

    Learn, improve, repeat.

MEET THE STUDIO →

An idea
worth building?

A product to launch, a prototype to validate, a stubborn technical problem: let’s talk.